By Thomas Carriero This tutorial assumes that you have already set up Code::Blocks and the MINGW compiler in Windows. Now, we will add the SDL graphical libraries, which will enable you to write graphical applications. After you’ve done this, you can check out our tutorial on SDL (in progress). I will assume you’ve installed Code::Blocks [...]
Posts Tagged ‘c++’
Setting Up Code::Blocks and the MINGW Compiler on Windows
February 28th, 2012
diradiocast By Thomas Carriero This tutorial gives you easy-to-follow instructions, with screenshots, for setting up a compiler (the MINGW compiler), a tool that will let you turn the code that you write into programs, and Code::Blocks, a free development environment for C and C++. This tutorial explains how to install Code::Blocks on Windows 2000, XP, Vista [...]
Multiple Inheritance in C++
February 27th, 2012
diradiocast by Andrei Milea Using multiple inheritance in C++ Deriving directly from more than one class is usually called multiple inheritance. Since it’s widely believed that this concept complicates the design and debuggers can have a hard time with it, multiple inheritance can be a controversial topic. However, multiple inheritance is an important feature in C++ [...]
Solving the Diamond Problem with Virtual Inheritance
February 25th, 2012
diradiocast By Andrei Milea Multiple inheritance in C++ is a powerful, but tricky tool, that often leads to problems if not used carefully. This article will teach you how to use virtual inheritance to solve some of these common problems programmers run into. If you’re not familiar with multiple inheritance, check out this article on multiple [...]
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